*Hair parts:
- 2 tails (change in tail actor)
- ponytail
- 4 large spiral strands
- band
- bangs
- poseable
- mover handle for ponytail (tail-bottom)
* Hair morphs
- Hair - 0 (4 large spiral strands)
- messy
- short
- twist
- wide
- Hair - 1 (ponytail with small thin strands)
- TailTop-Messy
- Tail-Messy
- Tail-Messy2
- Tail-Thin
- TailM-Wide
- Tail-Long
- Tail-Waves
- Tail-WavesMess
- Tail-VolumeZ
- Tail-VolumeX
- TailB-Spread
- TailB-Narrow
- BottomIn
- BottomOut
- BottomOutLg
- BottomInLg
- BottomSideR
- BottomSideL
- BottomSideL-Lg
- BottomSideR-Lg
*Due to hair scalp style, it fits to almost any V4 characters
* Handle poses:
- Display Tail Outlines ( ponytails are one sided polygons so may not well visible
in textured preview mode for posing )
- Display Tail as parent (textured or as you set)
- In BODY actor you see informal dials only
- In tail actor you can change tails geometry and you can use dials
Pose tail using with band, tail and tail-bottom actors for more realistic look
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