x and z trans settings in the hip are removed.
These poses have been saved WITH expressions!
You can use these poses on Koji too!
Some intersecting of the meshes is inevitable to create more believable poses in some.
Some poses look best at certain angles. Some poses are just meant to be viewed from the front.
Postwork may be required on certain joints due to the inherent nature of the James/Koji Figures.
Whilst creating this pose set, I discovered that in Poser 6, there are several versions of James in the runtime: James, James Casual, James HiRes, James FBM, James HiRes FBM. FBM stands for Full Body Morphs. This set is optimized for James HiRes (with and without FBMs). If this set is used with James (non-HiRes versions), James Casual or Koji, using Pose 04 will result in a distorted Pinky finger. A correction pose has been included to fix this. Having said that, James Casual may require further minor tweaking as the Figure is clothed.
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