10 Shader Styles + 2 Tattoo Versions
Dark - A radical shift to a much darker skin tone. Has added shine/sheen and increased bump/displacement.
Freckles - Natural looking Freckled Skin - uses specially designed maps to reduce the freckles where they would not normally fall. Skin a paler then default Vanilla Sky.
Ice - Fantasy Pale Blue with Cold Skin undertones. Very Fae or Goddess like. Takes light and adds to it. Also includes a Tattooed version with a Celtic Dragon on her Back.
Latina - Medium skin tone, nice sheen - truly transforms Vanilla Sky into a whole different look. Warm SSS adds to the effect.
Moon Dust - Space Reactive - Reflective - True sparkles for your Fae characters! Pale skin with sparkles makes for a magical effect. NOTE: Will add to render times.
Noir - A "Grittier" version of Vanilla that is perfect for those Ladies of Action. Added Depth and Darkened areas for a subtle but awesome change of skin. Also comes with a Dragon Tattoo Version.
Oiled Sheen - Space Reactive - Reflective - Vanilla dipped in baby oil... what else can I say. NOTE: Will add to render times.
Pale - A Soft, Paler version of Vanilla. Like warm alabaster.
Soft Reflective - Space Reactive - Reflective - A Soft reflective version - Perfect for Outdoor or Terradome renders - or places you want your figure to pick up color from the environment. NOTE: Will add to render times.
Wet - Space Reactive - Reflective - Finally a wet shader system that is Reactive to the space that the figure is in. The drops should fall naturally on any up-facing surface on the figure. An effect that changes with every render.
NOTE: Will add to render times.
BONUS: Dark Eye White Shader, Reflective Cornea Shader, and "Alternate Genital" versions of the Default VS Advanced and Advanced Sheen Shaders.
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