In this product, you'll find a great many things that set it apart from other tutorials on the market.
I don't assume you know how to make a UV Map or even entirely what one is.
It would be nice if you knew what a UV Map looked like, but it's not entirely necessary. I'll be offering a short explanation that hopefully will make sense to everyone. Newbies especially!
I don't focus on tools, I focus on getting the project going.
In this tutorial, we start of with setting up the model so it has enough resolution for Poser or DS. From there we go straight into a quick discussion of what UV mapping on a model is, then straight into making a UV map for the dress you created in the previous tutorial.
I do teach tools and technique in ACTION, not in theory.
No Encyclopedia of tools!
I do teach you by doing an actual PRODUCT QUALITY DRESS!!!
No tool by tool dissection of what every dial does!
As with the first tutorial, I'm going to be teaching you the tools you'll actually use and how to use them without spending time on every single dial, switch, tool in the tool box.
As with the first tutorial, we're continuing on with an ACTUAL dress into mapping rather than teaching you how to map boxes and expecting you to make the leap to working on a dress all by yourself.
I do go STEP-by-STEP! Every single one of them!
If we use a tool, it's right there what I used and how to get at it. *Bonus!* A step by step in UVLayout!
Not every tool in the book, just the ones you need. And I'm not going to skip steps and just assume you can keep up. Nope, we're going start to finish, every step I do is illustrated and explained so that you can do it yourself!
Not only do I walk you through how to UVmap in Modo, but I also do it in my preferred mapping tool, UVLayout!!! If you have not heard me gushing over this program, you probably haven't been paying attention.
However I've heard many people having difficulty getting started with it so I did a second section of the tutorial specializing in UVLayout techniques. Now it's not everything, heavens that would take ages, but it is everything you need to do this project and to get yourself started on one of the most powerful UV Mapping tools available!
OMG, Reg, I really liked the
Modeling Tut and I just completed the UV Mapping Tutorial.
It is amazing! I hate UV mapping with a passion, but your tutorial has made
thing sooooo much easier for me to understand and follow. I mostly worked with
non-organic things in school when we were learning UV mapping so anything not
uniform has always frustrated me very easily. It never really occured to me to
look at it like you have explained it and I am actually almost to the point of
enjoying doing it ;-) You are a life saver!
I owe you cookies or something for this :-) You're the best.
I'm coming to Modo after 3DSMax and, I have to tell you,
I am NO LONGER afraid of unwrapping my models! I know I probably just had such
a hard time in 3DSMax because I didn't understand how to properly use the
tools, but that didn't make it any less frustrating. Having this tutorial and
Modo's easy-to-understand interface has made unwrapping light-years easier!! I
just want to hug LLF a thousand times over for making it so that the most
grueling, unrewarding, daunting aspect I EVER found in modeling is around 99%
less scary than it used to be! That last 1% is just me wondering about how
crazy of a mesh I can handle now, muahahaha!!! If -I- can unwrap my models --