- With the Bow and Arrow double prop, both Bow and Arrow props have a Drawn morph, set to 1 by default.
This Drawn morph should be set equally on both props so that the arrow and the bow string are placed relatively to each other (especially useful for animations, and partial draw).
The Arrow prop also has the xTran dial renamed to Forward, so it is easy to know which Tran dial makes the arrow go forward when shot from the bow. :)
- To use the Bow and Arrow double prop, load it in the scene, parent it to the human (or monster...) figure's left hand, then use the Trans and Rotate dials to place the bow where you want it for a good grip.
The arrow prop, being parented to the bow prop, will move accordingly so there should be nothing special to do, except use the Drawn morph (along with the bow's) to make the bow "fire the arrow" (when both Drawn morphs are set to 0, use the Forward arrow dial to make the arrow fly to its destination).