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Runtime DNA Inc.   StandAlones   Shaders   A Taste Of DIRTY Shaders - Light Version

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A Taste Of DIRTY Shaders - Light Version

A Taste Of DIRTY Shaders - Light Version

Additional Images: Notice - Some images may contain material not suitable for all audiences.

Regular Price: $15.00
Vendor: Olivier
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Description

"Tired of always getting the same clean look in your renders? With this pack of materials, that's not ever going to happen again! Play with dirt, dust, erosion, rust and much more! Have a taste of Dirty Shaders!"

Features:


Apart from the "Dirty Broken Glass" shader, each material comes with 3 versions: DISP, TRANS and a "simple" one (DISP version: in case your shader uses a displacement map; TRANS version: for materials that use a transparency map).
Broken Dirty Glass: this shader features cracks, holes and an impact point. It simulates such things as a rock hitting a pane of glass. You can customize the position of the impact point, the size of the impact hole and the scale of the cracks.
Burnt: this shader features dark and desaturated parts where the mesh is exposed to the action of fire or smokes. You can customize the strength of the effect and its spreading as well.
Dirt: this shader scatters dirt across the mesh, with larger amount of dirt in the gaps and corners. you can customize the color of the dirt and how much the effect spreads.
Dust: this shader will add two sorts of dust layers on your mesh: one overall layer and one horizontal layer. You can customize the overall aging effect amount, the dust color and the strenght of this second effect.
Flood: This shader features traces left by the flood of dirty fluids. You can customize the color of the traces.
Rust: This shader adds rust to your metallic meshes. You can customize the color of the rust and how much the effect spreads.
Apart from the Broken Dirty Glass, all these shaders use a texture map. The pack includes a pdf doc that explains you how and where you have to load your own textures to make the shaders work properly.

Product Includes:


22 shaders featuring 8 types of aging effects:
Broken Dirty Glass: this material features a very dirty glass with cracks and missing parts.
Burnt: this material features the action of fire and smoke over the mesh. The object gets darker where it is exposed.
Corrosion: this material causes the overall mesh to appear aged and corroded.
Dirt: this material puts dirt in the corners and gaps of the mesh. The mesh darkens and becomes dull in those areas.
Dust: this material applies a film of dust over the entire mesh. Horizontal surfaces receive a larger amount of dust than vertical ones.
Erosion: this material features the slow attack of fluids over the mesh. This effect gets more noticeable where the slope is high.
Flood: this material features traces left by floods of dirty fluids over the mesh. This effect gets more noticeable where the slope is high.
Rust: this material features the oxidation of ferrous type shaders. This effect is located in corners and gaps of the mesh.

Additional Notes:


These materials are NOT compatible with Daz/Studio

Product Details:

Poser Version: Poser 6+
Daz Studio: No
Date Added: Oct 19, 2007
SKU: OV-007

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